Apple Announces VR Support For Final Cut Pro X

Apple Announces VR Support For Final Cut Pro X

At this year’s WorldWide Developer’s Conference (WWDC), Apple announced that FCPX and other Pro Video Apps will support VR/360° video post production.

With a release slated for later this year, FCP users will be able to edit, view and share 360° video inside FCPX. Plus, a future version of Motion will allow users to create titles, generators, particles and filters for VR video.

Support for a new compression codec, HEVC, was also announced.

For more info on all the news from WWDC, check out Larry Jordan’s post on DoodleNews.com.

Apple Hires Tim Dashwood – 360VR Plugin Developer

Apple Hires Tim Dashwood – 360VR Plugin Developer

Tim Dashwood, founder of 11 Motion Pictures and its sister companies Dashwood Cinema Solutions and the Toronto-based stereoscopic 3D production company Stereo3D Unlimited, has joined Apple.

Read more here:  https://www.iphoneincanada.ca/news/tim-dashwood/

With this move, Dashwood has made his plug-ins free, according to FCP.co.  One of his more popular plug-ins is the 360VR Toolbox for FCPX. It is also compatible with Adobe After Effects and Premiere Pro. This is a great set of tools for creating stereoscopic 360 videos.  Could his move to Apple mean greater VR content within FCPX?  We’ll have to wait and see. Good things could be coming down the pipeline.

Read more here: http://www.fcp.co/final-cut-pro/articles/1956-tim-dashwood-joins-apple-all-of-his-plugin-products-are-now-free

 

Final Cut Pro X – Reflecting on Six Years

Final Cut Pro X – Reflecting on Six Years

Oliver Peters has some personal musings about the last 6 years in the life of Final Cut Pro X.  Here’s an excerpt:

These six years have been a bit of a personal journey with Final Cut Pro X after a number of years with the “classic” version. I’ve been using FCPX since it first came out on commercials, corporate videos, shorts and even an independent feature film. It’s not my primary NLE most of the time, because my clients have largely moved to Adobe Premiere Pro CC and ask me to be compatible with them. My FCPX work tends to be mixed in and around my Premiere Pro editing gigs…

…I have to say that even after six years, Final Cut Pro X is still more of a crapshoot than any other editing tool that I’ve used. I love its organizing power and often start a job really liking it. However, the deeper I get into the job – and the larger the library becomes – and the more complex the sequences become – the more bogged down FCPX becomes. It’s also the most inconsistent across various Mac models. I’ve run it on older towers, new MacBook Pros, iMacs and 2013 Mac Pros. Of these experiences, the laptops seem to be the most optimized for FCPX.

Read Oliver Peters’ full article at DigitalFilms here.

Apple Releases Final Cut Pro X 10.3

Apple Releases Final Cut Pro X 10.3

fcpx logoApple just released the latest major upgrade to Final Cut Pro X 10.3.

There are lots of new features in this version.  Larry Jordan has looked it over and shares what he has learned on his blog here.

Here’s an excerpt:

KEY NEW FEATURES

Apple’s marquee features for the software include:

  • A redesigned interface
  • Improvements to the Magnetic Timeline
  • Support for wide color gamut Rec. 2020 video (the color space portion of the HDR spec)

Within those three categories are literally dozens of changes.

From my point of view, the interface changes are the most visible, the changes to Roles and the Magnetic Timeline are the most significant and its support for Rec. 2020 video the most future-oriented.

Read Larry Jordan’s full article here: https://larryjordan.com/articles/new-apple-releases-final-cut-pro-x-10-3/