“It started off as a simple little experiment, and it turned out so good I decided to take it a little more seriously and actually make a package out of this :).
First little masterpiece that I’ll be releasing and it will be a package of robots with tons of controls, pre-rendered animations for quick use, LITE proxy versions to animate with then switch/replace with the hi-res and render, sound effects from my library (internally made..) and I’m not sure what else yet but I should be done the package within a week or so tops.
For now I really wanted to put this out for feedback, does it suck? Is it too much? I should be making around 5 robots, should I make more/less?
Cool preview video where I interact with the robots and I timelapsed the actual robot build so turned out pretty awesome so far for my skillsets :).” – FCP.CO
Following on from yesterday’s very popular debate about feature requests for FCPX, we publish the other two videos in Ripple’s weekly set.
Back from trying to plot the roadmap of Final Cut Pro X into the future, Steve Martin returns with Mark Spencer for this week’s MacBreak Studio. In this new episode, Steve shows us a way to make a multicam composite onscreen.
If you haven’t done much motion tracking in Final Cut Pro x, you need to meet CoreMelt SliceX and TrackX, both powered by Imagineer mocha. In this tutorial, Iain Anderson explains how Replacing Packages with CoreMelt TrackX powered by mocha. Learn to blur artwork from packaging with CoreMelt’s Blur Shape Mask Tool included in CoreMelt SliceX powered by mocha. To replace the package, use CoreMelt Generators in CoreMelt TrackX powered by mocha to track and place new art. It’s VERY easy!
Replacing Packages with CoreMelt TrackX powered by mocha
CoreMelt SliceX powered by mocha lets you create instant Shape Masks to cut out layers or isolate effects directly in Final Cut Pro X without having to go into Motion or create the masks with an external program. SliceX includes nine motion templates for common tasks and you can also use the Shape Masks with built in effects, the built in color corrector or with third party plugins. SliceX powered by mocha takes the pain out of following complex motion, just draw a shape and hit track. You can then adjust with manual keyframes as needed.
CoreMelt TrackX powered by mocha lets you track text or graphics to follow background motion directly in FCP X. Insert floating lower thirds tracked to people, replace screens or signs, all with one step and no need to use another compositing package.
Red Giant Universe is a community that gives members access to fast and powerful free tools for editing, filmmaking, visual effects and motion design. Every tool in the Universe library of effects and transitions is GPU-accelerated, both Mac and Windows compatible, and works across multiple host applications including: After Effects, Premiere Pro, Final Cut Pro X and Motion. The Universe library of tools is continuously growing—new effects and transitions are added regularly, and existing tools are updated often, based on user feedback.
Universe membership is FREE and comes with 31 free plug-ins that are yours for life! More free tools will be added regularly.
What is a Premium Membership?
We’re trying something new with Universe. While many of the Universe tools are free, there are a lot that are available as a part of Premium membership – paid for via monthly, yearly, or lifetime subscription plans. With premium membership, you get access to more tools and the absolute best Universe has to offer. Most of these are brand new tools and we wanted to offer them to you with the option of paying for them at a low initial fee. However, for those who want to just pay outright, and avoid subscription, we offer a pay-once-only lifetime option.
Niclas Bahn has done a pretty awesome post on the FxFactory blog
“Nodes 2 for After Effects, Premiere Pro, FCP and Motion
Nodes 2 is a great update to a motion graphics tool like no other. Generate 3D models and link text and images to each node in the structure. Supply your own text and images or use built-in graphics. Control how nodes, connections and text are animated, independently or in sync. Countless options guarantee that the results are anything but boring.
Among the many new features in version 2, Nodes interacts with After Effects’ camera, lets you import existing 3D models and finally supports Final Cut Pro X in addition to all other hosts it already supported. To help you master this exceptional tool, Nodes 2 ships with over 100 presets, ready to be customized and used in your own projects.”